Moving from Java to a different language (29)

10 Name: sonicbhoc : 2006-08-04 12:24 ID:AhTzQH+A

>>8
I'd like to do the first one, but I know it would take a veeeeery long time to do, lots of hard work, practice, learning and headaches.

I'd do the second choice, just to learn OGL, and then move into 3D with a 2D movement plane later. (although I wouldn't have thought of using sprites with OGL, I never thought people used sprites with Direct3D either. :P )

I heard about wings a couple of years ago and completely forgot about it. Thanks for reminding me about it.

I can't draw for crap. That is definitely my major setback.

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