hello. I've been programming using Textpad in Windows XP for a couple of months using Java. However, Java would probably make the crappiest game ever.
So, I did some research and came up with an idea. I prefer Linux to Windows, and I currently use PCLinuxOS and Gentoo Linux. I've found a good programming language called "Digital Mars D" ( http://www.digitalmars.com/ ) and a good IDE called LEDS ( http://sourceforge.net/projects/leds/ ). D is a C-like language. I'd like to know where to start if I was to make a game. a simple game, like an STG (not as advanced as Touhou or anything, something simple) or something.
I know for graphics and sound I can use SDL. I also know that 3D is a total pain in the arse, and takes lots of work. I also know that I can't draw for crap, and that if I were to make sprites I'd have to make one for each and every frame, which also sounds like a pain. My question is: which way is easier?
On the topic of D and OpenGL, are there any decent gl*.h ports? The only version I found are the DedicateD ones. They're kind of old, and don't have glut or ext.
~10 minutes in google got me this:
http://www.dsource.org/projects/derelict
Is this what you're looking for?